Blackmar-Diemer Gambit Accepted: Teichmann Defense, Seidel-Hall Attack

The Blackmar-Diemer Gambit Accepted: Teichmann Defense, Seidel-Hall Attack is an aggressive chess opening where White sacrifices a pawn to gain a strong attacking position.

1. d4 2. d5 3. e4 4. dxe4 5. Nc3 6. Nf6 7. f3 8. exf3 9. Nxf3 10. Bg4 11. h3 12. Bxf3 13. Qxf3 14. c6 15. g4

The Blackmar-Diemer Gambit Accepted: Teichmann Defense, Seidel-Hall Attack is an aggressive chess opening where White sacrifices a pawn in the early stages of the game to gain a strong attacking position. It begins with the moves 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3 5. Nxf3 Bg4 6. h3 Bxf3 7. Qxf3 c6 8. g4.

By offering the pawn on move 2, White aims to disrupt Black's pawn structure and open up lines for their pieces. After Black accepts the gambit with 2...dxe4, White continues with 3. Nc3, developing the knight and preparing to regain the pawn.

Black's response with 3...Nf6 is the Teichmann Defense, which aims to solidify the central pawn on e4 and develop the knight to a natural square. White then plays 4. f3, attacking the e4 pawn once again and creating a pawn chain in the center.

After 4...exf3, White recaptures with 5. Nxf3, maintaining control over the center and developing the knight. Black's 5...Bg4 is a common move, pinning the knight on f3 to the queen on f3.

White continues with 6. h3, forcing Black's bishop to make a decision and potentially weakening its position. Black captures the knight on f3 with 6...Bxf3, and White recaptures with 7. Qxf3, simultaneously developing the queen and attacking the f7 pawn.

Black's 7...c6 aims to solidify the d5 pawn and prevent any potential knight jumps to b5. Finally, White plays 8. g4, further advancing the pawn chain and preparing to launch a strong kingside attack.

In summary, the Blackmar-Diemer Gambit Accepted: Teichmann Defense, Seidel-Hall Attack is an aggressive opening where White sacrifices a pawn to gain a strong attacking position, aiming to exploit Black's potential weaknesses and create threats on the kingside.

Frequency: 1.1 %Stockfish score: 0.0, depth 37
Games Statistics:
White/Draws/Black
58.9%
5.1%
35.9%
Bookmoves score:
RateWhiteBlack
0...180062.137.9
1800...200058.444
2000...220060.239.8
2200...250052.551.1
2500...--